First post-jam release


I finally was able to upload the post Jam build. I was able to fix all the bugs in the Jam version and added a bit more juice to the game. 

Parts of the game were fully rewritten. I used this to try out the Doozy Menu system and changed the game flow over to be controlled by it. It made animating the menus very easy and fun. Also the Signal system is a pretty good event channel system that I use for things affecting the UI.

Ith final screen is in its first iteration and not yet juiced up. I implemented a statistic gathering system that I want to use to show a bunch of them on the final screen. 

Files

WebBuild.zip Play in browser
Sep 10, 2022

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